Partial Overlap instead of Fully Blocking Collision - on ALL MAPS
Date & Time: 2022-02-21
Frequency: Always
World name: Kujata
Character name: Coleman Lionheart
Retainer name: Vshtola
NPC name: ???
Monster name: ???
Class/Level: Any
Party or solo: Solo
In-game time: Server Time 9:00am
Area and coordinates: Issue occurs on every map in general
Housing: No House
Steps:
1. Walk on any ramp or into any object with mount
2. Mount will be overlapping other Mesh
Connection Specs
- Type of internet connection/provider: AIS
- Modem maker/model number: AIS
■ PC Specs
To obtain the system information, open the FFXIV launcher and select Config → System Information → Display.
-=-=-=-=- System Information -=-=-=-=-
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
SYSTEM_OS Windows 11 Pro 64-bit (6.2, Build 9200) (22000.co_release.210604-1628)
SYSTEM_CPU Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz (8 CPUs), ~4.2GHz
Gamepad Manufacturer: Xbox
Gamepad Model Name: Xbox Series X Controller
Gamepad Part Number: ???
Browser Information
- Name and version of the browser currently in-use: Google Chrome
- Internet Explorer Version: Version 83.0.4103.116 (Official Build) (64-Bit)
https://drive.google.com/file/d/1bs_...blehH5/previewhttps://drive.google.com/file/d/1bs_...blehH5/preview
Necessary Information:
On all maps, the Collision Boxes seem needing to be adjusted (extended), since the Player is able to overlap its Player Character (especially with Mount) with majority of other Meshes. Especially when e.g. the Chocobo overlaps with the wall and its head in the wall... that can and should be prevented. When Mount is walking on ramps, the feets are partially in the ground. Actually I have tested where the Overlap does not occur, and could not find anything or too less examples, so this seems to be a generic issue.
If further Info or maybe a Solution needed, please let me know.