Dps jobs' adjusting and skill merging
Hi,
I have some suggestions for the Devs. In my opinion, some changes will make the game better:
1.
Melee dps shouldn't get bonus when using some skill at the back or at target's flank. Just let them feel free to use skills.
2.
Some skills should merge to just one button and let players feel easier to set their hotkeys.
For example: samurai's Hissatsu: Gyoten & Hissatsu: Yaten should change to each other after used.
Or for example: samurai's iaijutsu should auto change to Tsubame-gaeshi's after every use and decrease each iaijutsu's damage to balance the total damage. Or it can be a chance to auto cast Tsubame-gaeshi after using iaijutsu.
Or for example: bard's Empyreal Arrow should change to Sidewinder after using certain skill. Or after using certain skill, Empyreal Arrow has chance to become Sidewinder.
I think reaper and new summoner's skill design are pretty good (but monk's remake is totally broken), I'm looking forward to see if other job's adjusting to be done like them.
These two are my opinion after playing some jobs.
Thanks.