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Broken ambient sound v2
I don't know why you find insufficient my first post, so i will try again, again and again if needed.
https://forum.square-enix.com/ffxiv/...-ambient-sound
Since patch 6.08 ambient sound volume is changed (made more loud).
I not so sure about other sound effects, but they also seems to have different volume now. Which is not good, but it's not worst part.
And there is absolutely obvious issue with underwater ambient, which i clearly show in this video: https://www.youtube.com/watch?v=lm_t3qpGRUM
If you can't watch video :confused:, steps are:
1) dive underwater (Ruby Sea as example);
2) mute BGM;
3) put slider of ambient to 15 or 10 to hear issue clearly (but it also can be heard even at 60).
Date & Time: Since patch 6.08
Frequency: Constant
World name: Any
Character name: Any
Class/Level: Any
Party or solo: Any
In-game time: Any
Area and coordinates: Any and especially broken underwater
Housing: Yes, too. There are now very loud birds, crickets and waves inside house.
PC Specs
Same as before 6.08
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I can confirm that inside of a house I hear crickets and wind as if outdoors.
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Same problem with ambient sounds seeming wrong, can hear the loud outdoor sounds inside buildings (tested with grand company barracks in Gridania). I also had the sound get, umm, crunchy(?), stuttering and distorted to the point I had to restart.
Happening since the last patch.
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Bug reports are probably not matched to users' previous posts. Each individual bug report should have your updated system information, since you can't reasonably expect someone to cycle through your profile and find your last report/post with your system info. I highly recommend you update with your current System Info anyway, as that's necessary information for your report to be accepted.