Afk'ing in dungeons is made way, way too easy
You can't kick someone afk until 5 minutes have passed. Majority of dungeons, you'll have killed a boss by then. You also can't kick someone afk while loot is being rolled out. That means you add another 5 minutes to the wait time. With the average duration of a dungeon, even 3-man, this means that you're basically going to have to afk yourself for up to 5 minutes if you ever want to kick someone who's afk.
What. The. Heck. :confused:
I know this game is infested with toxic casualism in its design, but make it slightly harder to abuse others, will you?