Changes I hope to see in Summoner in the future (please don't take res away)
I know it's a bit of an unpopular opinion right now, with all the talk of Summoner being 'dumbed down' and 'oversimplified', and honestly, yeah, it is a really simple job. But... I'm a fan. Summoner's rework kinda saved the game for me and made me actually look forward to doing my roulettes. Simple, flashy, genuinely fun.
While I would love to see a bit of additional complexity added to its rotation, what I would love even more is to see its existing support capability added on to. Physick is currently... very pointless, I would love to see it changed to some sort of Carbuncle skill, either a heal that actually scales off INT with a heftier cooldown, or... something, I don't know. Just something to make both it and the Carbuncle a bit more useful, since all the little bugger does right now is act as a prerequisite for my more powerful skills.
Furthermore... please don't take resurrection away. Ever. I know it barely sees use and it's a holdover from the SMN/SCH split, but it's so nice to have to assist in party recovery, and I don't think anyone wants to see RDM as the sole "mandatory" Caster DPS in prog. On top of that, given FFXIV's history, do y'all REALLY want to take resurrection away from the class that can summon Phoenix, the summon whose classic function is to resurrect the party?
Again, I love the new summoner. I appreciate its rework, I just hope to see at least a little support worked in.