... a story which only was possible with more plot armour than that protecting a nuclear bunker .. the final battle decided by a bloody Active Time keyboard-smash.
LMAO, beyond fatuous.
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... a story which only was possible with more plot armour than that protecting a nuclear bunker .. the final battle decided by a bloody Active Time keyboard-smash.
LMAO, beyond fatuous.
It's a test of your reflexes.
nanomachines, son.
I wanted at least one person of the group to die in this expansion if i'm honest, sometimes, it's all about sacrificing one important character to make it even more emotional / attaching, Thought provoking. I don't really care "who", just pick one... It's been a while since it got this "real". Don't disney it all up.
Take the risk of making people sad, it carves it even deeper. People will be upset for a week, reflect on it, and then praise it for going the extra mile.
Not that there isn't a lot of gruesome and horrible moments in this one but, it needed to touch home at some point to cristalize from the spirit into the brain matter, even more. I mean, you can't go with soundtrack very reminiscent of "Forces" from Berserk in your mixes and then not delivering some sacrifices.
Y'know, the time travel makes my head absolutely spin if I spend more than five minutes thinking about how this story only works because of a very specific set of circumstances that can apparently only happen if we go back in time to make sure they do despite us apparently not being able to change things or they'll happen differently than they happen because we went back to change things - YEAH.
But that active time keyboard smash was very cathartic.
Also I'm glad none of our friends died. They live to be subjected to my WoL's terrible sense of humor another day.
This reddit thread was linked in the Lore subforums, and kind of explains the time travel quite a bit with a theory. I suggest reading it since it makes things feel...better, to say the least.