Dark Knight Oblation change for fun playstyle and survivability
Greetings ^_^
I have an idea for the Dark Knight, that from my view would make the DRK lots of fun.
might already be similar ideas, but I too lazy to look through all the forum posts:p
(Oblation), sry to say, but I think this Ability is slithty useless, with TAB target, it's annoying to target a PT member in the heat of battle without a macro, and I don't want more slots taken on my actionbar. >_<
so let's be a little realistic, I most likely use it on myself, but it's only 10% not really great, when DRK already have other Abilities that are way better.
so my Idea is, what about make so it gives a 10% total HP for 15 sec stack 2 times for a total of 20% total HP for 30 sec, and it should cost 25 blackblood, I think that would be fun to manage, just like managing MP for Damage or defense, as of now DRK only use blood for Damage, kinda boring...:rolleyes:
and also make the 10-20% increased HP buff count for when using (The Blackest Night) so keep up the buff for more HP and then use (TBN) for maximized survivability.:cool: