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Camp NPC markets
I am not sure about everyone, but I for one would like to see NPC markets at camps (I realize they are at the r1 camps). While gathering or farming items to craft, I find myself running out of room. I would like to see some sort of a system that I could sell my items to an NPC at a camp. I know that you can just throw things out but what a waste that is.
Any and all thoughts are welcome :)
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That needs to happen most def! It should have happened a long time ago actually :)
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We should probably rely more on our fellow players assistance don't your thing? . SE devs just needs to add the SELL Function to our Retainers send them out at each camp spot wherever. Think of it as a Role Retainers could undertake sometimes, of course there will be limits (only 5-10 Retainer per camp, time limit 1hrs each). Sending a Retainer to play the Role of the stationed Camp NPC, it could add on to be another Duty of a Retainer to go out into the camps or fields and receive the wares of players. Of course a player has to have a balance of gil(500k minimum) to take part in the Role. most people will probably not want to do this, however you never know what your retainer will get, it's Risky and Who Knows? you just might make a profit something worth it but at the same time lose gil, it kinda a gamble [gain and lose] . and maybe with retainers out of the cities, trade can open up more.. maybe. Retainer=Camp NPC how about that?
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I can understand there being no markets in a frontier camp, but I'm kind of surprised that the towns like the gold bazzar or aleport have no npcs selling wares, even places like Selbina in XI had merchants that offered basics. In XIV, there isn't really anything in these towns to give people a good reason to visit, wether it be an inn, eatery, or shops.
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How about a tent at each camp that can link to a retainer? I am not to sure how a retainer would do at camps considering they only have 10 slots available. I know that when I am out and about I easily have 30 slots (at least) of stuff that I dont need, thats why I wanted NPCs at each camp because they already have them at the lowest rank camps why not have them at all camps.
Totally agree with you Vanguard, I believe that those places will have more things to do in the future. As for now I do believe that one or both have a part in a class quest and I am unsure why. Did the original team do that just to have us run around (prolly) or did they do that because they had intended to put more content for those places? Who knows?