* Updated on 05/11/2012 at 0:00 a.m. PST / 7:00 GMT
Event
- [dev1403] Hamlet defense battles have been added to the following locations.
View the <a href="http://forum.square-enix.com/ffxiv/threads/43599p=660452&viewfull=1#post660452">details</a>.
<table width="400" border="0" cellpadding="4" cellspacing="1" class="ta01" align="center"><tr valign="middle" align="center" class="th01"><td width="42%" bgcolor="#f5cca2" class="th01">Hamlet</td><td width="578%" bgcolor="#f5cca2" class="th01">Location</td></tr><tr valign="middle" class="td01"><td align="center" bgcolor="#fffaf3">Aleport</td><td align="center" bgcolor="#fffaf3">Western La Noscea (12,23)</td></tr><tr valign="middle" class="td02"><td align="center" bgcolor="#fffaf3">The Golden Bazaar</td><td align="center" bgcolor="#fffaf3">Eastern Thanalan (38,19)</td></tr></table><img src="http://static.finalfantasyxiv.com/topics/images/aa/bb/4503_0.png?">
The NPCs below serve as militia quartermasters and captains for the above hamlets.
<table width="580" border="0" cellpadding="4" cellspacing="1" class="ta01" align="center"><tr valign="middle" align="center" class="th01"><td width="" bgcolor="#f5cca2" class="th01">Hamlet</td><td width="" bgcolor="#f5cca2" class="th01">Militia Quartermaster</td><td width="" bgcolor="#f5cca2" class="th01">Militia Captain</td></tr><tr valign="middle" align="center" class="td01"><td align="center" bgcolor="#fffaf3">Aleport</td><td align="center" bgcolor="#fffaf3">B'davzzi</td><td align="center" bgcolor="#fffaf3">Rhotblaet</td></tr><tr valign="middle" align="center" class="td02"><td bgcolor="#fffaf3">The Golden Bazaar</td><td align="center" bgcolor="#fffaf3">P'lhabgo</td><td align="center" bgcolor="#fffaf3">Carmine</td></tr></table>- [dev1404] The following requirement has been added for party members entering the Howling Eye:
Accepted the quest "In for Garuda Awakening" and defeated Garuda.
* This revision allows players who have defeated Garuda to participate in the Howling Eye even if they have not completed the abovementioned quest.- [dev1405] Alchemists can now accept the sidequest "Waking the Spirit."
- [dev1406] Parties with one or more members synthesizing, gathering, mounted, seated, or in active mode can no longer commence content such as instanced raids, primal battles, and hamlet defense.
Item
- [dev1407] Several new items have been added.
View the <a href="http://forum.square-enix.com/ffxiv/threads/45067?p=682108&viewfull=1#post682108">details</a>.
* The soiled promissory note item will be used in a quest scheduled for release in 1.22b or later.
- [dev1408] New synthesis recipes have been added.
- The following alchemy recipes have been added:
<table width="580" border="0" cellpadding="4" cellspacing="1" align="center" class="ta01"><tr valign="middle" align="center" class="th01"><td width="30%" bgcolor="#f5cca2" class="th01">Item</td><td width="30%" bgcolor="#f5cca2" class="th01">Material</td><td width="30%" bgcolor="#f5cca2" class="th01">Crystal</td></tr><tr valign="middle" align="left" class="td02"><td bgcolor="#f8dfc5">Maddening Dagger</td><td bgcolor="#fffaf3">Brass Dagger<br>Maddening Potion<br>Clove Oil</td><td bgcolor="#fffaf3">Water Shard x4<br>Lightning Shard x3</td></tr></table>- New high-difficulty recipes have been added.
View the <a href="http://forum.square-enix.com/ffxiv/threads/45067?p=682109&viewfull=1#post682109">details</a>.- [dev1409] Additions have been made to the list of items available in exchange for company seals.
<table width="580" border="0" cellpadding="4" cellspacing="1" align="center" class="ta01"><tr valign="middle" align="center" class="th01"><td bgcolor="#f5cca2" class="th01" width="20%">Name</td><td bgcolor="#f5cca2" class="th01" width="20%">Category</td><td bgcolor="#f5cca2" class="th01" width="40%">Description</td></tr><tr valign="middle" class="td02"><td bgcolor="#fffaf3">On the Properties of Beastmen</td><td bgcolor="#fffaf3">Key Item</td><td bgcolor="#fffaf3">A text distributed by the Grand Companies of Eorzea explaining the various physical and physiological properties of the realm's beastmen.</td></tr></table>- [dev1410] Vendor NPCs have been added.
<table width="500" border="0" cellpadding="4" cellspacing="1" class="ta01" align="center"><tr valign="middle" align="center" class="th01"><td width="33%" bgcolor="#f5cca2" class="th01">Hamlet</td><td width="33%" bgcolor="#f5cca2" class="th01">NPC</td><td width="33%" bgcolor="#f5cca2" class="th01">Location</td></tr><tr valign="middle" class="td01"><td align="center" bgcolor="#fffaf3">Aleport</td><td align="center" bgcolor="#fffaf3">Uchtred</td><td align="center" bgcolor="#fffaf3">Western La Noscea (12,23)</td></tr><tr valign="middle" class="td02"><td align="center" bgcolor="#fffaf3">The Golden Bazaar</td><td align="center" bgcolor="#fffaf3">Seserikku</td><td align="center" bgcolor="#fffaf3">Eastern Thanalan (38,19)</td></tr></table>- [dev1421] The following hamlet defense items have been renamed to alleviate confusion:
<table width="315" border="0" cellpadding="4" cellspacing="1" class="ta01" align="center"><tr valign="middle" align="center" class="th01"><td width="42%" bgcolor="#f5cca2" class="th01">Before</td><td width="578%" bgcolor="#f5cca2" class="th01">After</td></tr><tr valign="middle" class="td01"><td align="center" bgcolor="#fffaf3">Indigo Herring</td><td align="center" bgcolor="#fffaf3">Young Indigo Herring</td></tr><tr valign="middle" class="td02"><td align="center" bgcolor="#fffaf3">Kidney Ore</td><td align="center" bgcolor="#fffaf3">Light Kidney Ore</td></tr><tr valign="middle" class="td02"><td align="center" bgcolor="#fffaf3">Spruce Branch</td><td align="center" bgcolor="#fffaf3">Supple Spruce Branch</td></tr></table>
System
- [dev1411] The new method for indicating which gear types can be enhanced by certain materia, introduced in patch 1.22, is now supported by the item search feature.
* Updated on 05/11/2012 at 0:00 a.m. PST / 7:00 GMT
The icons for each type of gear are as follows:
<table width="500" border="0" cellpadding="4" cellspacing="1" class="ta01"><tr valign="middle" align="center" class="th01"><td width="" bgcolor="#f5cca2" class="th01">Head</td><td width="" bgcolor="#f5cca2" class="th01">Body</td><td width="" bgcolor="#f5cca2" class="th01">Hands</td><td width="" bgcolor="#f5cca2" class="th01">Waist</td><td width="" bgcolor="#f5cca2" class="th01">Legs</td><td width="" bgcolor="#f5cca2" class="th01">Feet</td></tr><tr valign="middle" align="center" class="td01"><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_3.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_4.png"></td><td bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_5.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_6.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_7.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_8.png"></td></tr></table>
<table width="500" border="0" cellpadding="4" cellspacing="1" class="ta01"><tr valign="middle" align="center" class="th01"><td width="" bgcolor="#f5cca2" class="th01">Gladiator's Arm</td><td width="" bgcolor="#f5cca2" class="th01">Pugilist's Arm</td><td width="" bgcolor="#f5cca2" class="th01">Marauder's Arm</td><td width="" bgcolor="#f5cca2" class="th01">Archer's Arm</td><td width="" bgcolor="#f5cca2" class="th01">Lancer's Arm</td><td width="" bgcolor="#f5cca2" class="th01">Shield</td></tr><tr valign="middle" align="center" class="td01"><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_9.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_10.png"></td><td bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_11.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_12.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_13.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_14.png"></td></tr></table>
<table width="500" border="0" cellpadding="4" cellspacing="1" class="ta01"><tr valign="middle" align="center" class="th01"><td width="" bgcolor="#f5cca2" class="th01">Conjurer's Arm</td><td width="" bgcolor="#f5cca2" class="th01">Two--Handed Conjurer's Arm</td><td width="" bgcolor="#f5cca2" class="th01">Thaumaturge's Arm</td><td width="" bgcolor="#f5cca2" class="th01">Two--Handed Thaumaturge's Arm</td></tr><tr valign="middle" align="center" class="td01"><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_15.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_16.png"></td><td bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_17.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_18.png"></td></tr></table>
<table width="600" border="0" cellpadding="4" cellspacing="1" class="ta01"><tr valign="middle" align="center" class="th01"><td width="" bgcolor="#f5cca2" class="th01">Carpenter's Primary Tool</td><td width="" bgcolor="#f5cca2" class="th01">Blacksmith's Primary Tool</td><td width="" bgcolor="#f5cca2" class="th01">Armorer's Primary Tool</td><td width="" bgcolor="#f5cca2" class="th01">Goldsmith's Primary Tool</td><td width="" bgcolor="#f5cca2" class="th01">Leatherworker's Primary Tool</td><td width="" bgcolor="#f5cca2" class="th01">Weaver's Primary Tool</td></tr><tr valign="middle" align="center" class="td01"><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_19.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_20.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_21.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_22.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_23.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_24.png"></td></tr><tr valign="middle" align="center" class="td02"><td bgcolor="#f5cca2">Carpenter's Secondary Tool</td><td align="center" bgcolor="#f5cca2">Blacksmith's Secondary Tool</td><td align="center" bgcolor="#f5cca2">Armorer's Secondary Tool</td><td align="center" bgcolor="#f5cca2">Goldsmith's Secondary Tool</td><td align="center" bgcolor="#f5cca2">Leatherworker's Secondary Tool</td><td align="center" bgcolor="#f5cca2">Weaver's Secondary Tool</td></tr><tr valign="middle" align="center" class="td01"><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_30.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_31.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_32.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_33.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_34.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_35.png"></td></tr></tr></table>
<table width="350" border="0" cellpadding="4" cellspacing="1" class="ta01"><tr valign="middle" align="center" class="th01"><td width="" bgcolor="#f5cca2" class="th01">Alchemist's Primary Tool
</td><td width="" bgcolor="#f5cca2" class="th01">Culinarian's Primary Tool</td></tr><tr valign="middle" align="center" class="td01"><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_25.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_26.png"></td></tr><tr valign="middle" align="center" class="td02"><td bgcolor="#f5cca2">Alchemist's Secondary Tool</td><td align="center" bgcolor="#f5cca2">Culinarian's Secondary Tool</td></tr><tr valign="middle" align="center" class="td01"><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_36.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_37.png"></td></tr></table>
<table width="350" border="0" cellpadding="4" cellspacing="1" class="ta01"><tr valign="middle" align="center" class="th01"><td width="" bgcolor="#f5cca2" class="th01">Miner's Primary Tool</td><td width="" bgcolor="#f5cca2" class="th01">Botanist's Primary Tool</td><td width="" bgcolor="#f5cca2" class="th01">Fisher's Primary Tool</td></tr><tr valign="middle" align="center" class="td01"><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_27.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_28.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_29.png"></td></tr><tr valign="middle" align="center" class="td02"><td bgcolor="#f5cca2">Miner's Secondary Tool</td><td align="center" bgcolor="#f5cca2">Botanist's Secondary Tool</td><td align="center" bgcolor="#f5cca2">Fisher's Secondary Tool</td></tr><tr valign="middle" align="center" class="td01"><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_38.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_39.png"></td><td align="center" bgcolor="#fffaf3"><img src="http://static.finalfantasyxiv.com/topics/images/ea/a4/4423_40.png"></td></tr></table>- [dev1412] Actions set in the action bar layout interface will now appear underscored in the following manner:
Current class/job: orange underscore
Additional actions: blue underscore- [dev1413] The following configuration options have been added:
- Display Names
- Display/hide settings for each category.
- NPCs
HP Bar- Macros
- “Cut” button
Cut information in the selected macro.- “Clear” button
Delete information in the selected macro.- [dev1414] The sort button has been added to the expeditionary mission and hamlet provisioning interfaces.
- [dev1415] The query prompt that appears when attempting to leave an airship landing has been revised.
- [dev1416] Hamlet vendor NPCs are now marked as shops on the map.
- [dev1417] Battle music has been changed for the following areas:
Mistbeard Cove / Cassiopeia Hollow / The Mun-Tuy Cellars / The Tam-Tara Deepcroft / Nanawa Mines / Copperbell Mines- [dev1418] The activation and cancellation sound effects for the following actions have been changed:
Swiftsong / Minuet of Rigor / Ballad of Magi / Paeon of War- [dev1419] Players who qualify for the Legacy Campaign will now see the Legacy logo at the upper left corner of the character selection screen.
View the details of the Legacy Campaign.
<img src="http://static.finalfantasyxiv.com/topics/images/aa/bb/4503_1.png?">- [dev1420] Players can now specify the destination directory for screenshots in FINAL FANTASY XIV Config » General Settings » Graphics.
<img src="http://static.finalfantasyxiv.com/topics/images/aa/bb/4503_2.jpg?">
Fixed Bugs
- The following bugs have been fixed:
- An issue with the Howling Eye (Hard) wherein Garuda did not perform her Aerial Blast attack even when her HP had fallen to a certain level.
- An issue wherein certain graphics were incorrect for the quest "In for Garuda Awakening (Gridania)."
- An issue with hamlet defense wherein players were not being recognized as top-twenty provisioners.
- An issue wherein certain hamlet defense messages were incorrect.
- An issue with hamlet defense wherein examining a pot of humours with no inventory space led to a reduction in points.
- An issue with hamlet defense evaluation wherein the condition "All Three Disciples of the Land Present" was not recognized unless all participants were Disciples of the Land.
* Only one of each of the three classes need be present for the condition to be fulfilled.- An issue wherein the dialog for certain hamlet defense NPCs was incorrect.
- An issue with hamlet defense wherein the background graphic for certain notification interfaces was not displaying as intended.
- An issue wherein players need only wait five minutes to reattempt hamlet defense after abandoning their duty.
* The correct waiting time is 15 minutes.- An issue with hamlet defense wherein the sleep ability employed by Disciples of the Land was affecting the beastman leader.
- An issue with hamlet defense battles wherein Disciples of the Hand/Land would involuntarily switch to active mode when they use Stone Throw against an enemy.
- An issue with hamlet defense battles wherein Disciple of the Hand/Land abilities that lift enmity did not take effect until the enemy NPC Sazel Ciloc the Divine appeared.
- An issue wherein monsters in certain areas did not behave as intended.
- An issue wherein targeted characters would appear highlighted even when the Target Highlight option is toggled off.
- An issue wherein the display names of certain NPCs would be shown even though display is toggled off in the configuration menu.
- An issue wherein the HP bar was not appearing on the display names of certain characters such as caravan security chocobos.
- An issue wherein the confirmation box would not appear when attempting to convert an untradable item into materia.
- An issue wherein pop-up help was not showing for the materia melding icon in the micro menu.
- An issue wherein the rested status icon was accompanied by a countdown timer.
- An issue wherein materia melding requests could not be made within an inn room.
- An issue wherein an item would appear to still be in the armoire even though it had already been retrieved.
- An issue wherein materia melding requests could not be made while mounted.
- An issue with the input prompt for the Double Down command wherein waiting too long caused the Finish command to be carried out regardless of what option is chosen.
- An issue wherein players did not receive an error message when attempting to dispatch a retainer to an area that has already reached capacity.
- An issue wherein certain text commands did not function as intended.
- An issue wherein examining certain aetherial gates caused the client to crash.
- An issue wherein logging out via the inn bed while switched to first-person camera resulted in graphics showing incorrectly upon logging back in.
- An issue wherein there were no sound effects for doors and lifts in Ul’dah.
- An issue wherein there were no sound effects for campfires in the East Shroud.
- An issue wherein incorrect items were being sold by the Ul’dah NPC W'nhalki.
Known Issues
- An issue with the Target Highlight configuration option wherein highlight brightness is incorrect.
- An issue wherein the recast timer may not function correctly when an action is performed.