RTX3080 max settings player model 'jittering' in flight
Just turned 'off' Low-detail models on distant objects. (LOD) and made the game even more pretty, but during a quest I was riding a Yol through Yanxia and noticed something I had no experienced before, my model was not moving smoothly, it was kind of bumpy and jittery like being on a rough, uneven road. It only occurred on the player and NPC plus Yol model's while flying, background scene and props remained smooth.
When i first turned the setting on i noticed very minor freezing in story scene NPC animations when they start but they seem to have gone away.
Haven't tried in other zones yet as im doing a questline at the moment but will check in a bit and update.
Not sure what's up, but if its an issue of it being something even a current gen high end card cant handle.... maybe SE needs to look into their graphics settings.
*Edit* Domen enclave when mounted, background has very very mild jumping, the animation isn't entirely smooth, just 'mostly'. Looks like the frame 'jumping' happens on foot too.
Turning LOD back on removed the jittering, but now im wondering if the slight jump in background textures as I move was always there but i may not have noticed it because i wasn't looking? It hasn't gone away anyway.