Barrel Stabilizer and overcapping heat
This is probably a minor issue compared to Hypercharge ping, but it is another Machinist issue that plagues the job's ability to feel good and satisfying.
Currently, in ideal rotations with no downtime, the heat gauge is intended to overcap before each Wildfire, unless Barrel Stabilizer is delayed until after WF and the MCH always pre-plans to have 50 heat and not accidentally spend it. But the whole point of Barrel Stabilizer is to guarantee one Hypercharge use for Wildfire (like how Manaification guarantees a melee combo under Embolden for RDM), so it wouldn't make sense to optimize around using it after Wildfire.
It doesn't feel good to overcap heat and waste it, and there are two fairly simple solutions:- Change Barrel Stabilizer from generating +50 heat to a buff that makes the next Hypercharge cost 0 heat.
- Go the Endwalker RDM route and reduce the heat gauge gain/cost across the board. Go from a factor of 5 to a factor of 4. +4 heat per weaponskill, +40 heat from Barrel Stabilizer and 40 heat to use Hypercharge. This leaves 20 heat points (or 5 weaponskills +4 each) of extra space to gain heat over the old "cap."