Originally Posted by
Signy
Not really, depending on the dmg you take is the enmity you loose. A PLD that have more def and move that guard him from dmg should have problem to keep the hate, in other hand a WAR that all he does is take the dmg will loose more than the pld. A mage that get a few hits will lose a lot of dmg since the low def. That make easier to reclaim the hate when someone overhate.
Now I'm thinking about this i don't remember if isn't all ready implemented. Well is really easy to try. Two pld or war should go and both provoke the same monster and take the hits. If after a few hits the mob jumps to the other one is that the first lost some hate by taking dmg.