Did you get a rank? Did you have fun?
I finished 5th but didn’t need so many points this time. I also got most of what I wanted from the scripts and Kupo thing. I really like it despite some flaws in the ranking system.
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Did you get a rank? Did you have fun?
I finished 5th but didn’t need so many points this time. I also got most of what I wanted from the scripts and Kupo thing. I really like it despite some flaws in the ranking system.
Ranking is over. Restoration is only over on a few servers. Two last time I checked.
grats on getting what you wanted anyway.
I was able to nab first place.
This was a fantastic and unique experience and I never want to do anything like it again.
I thought it was okay as a one off. On one hand it made crafting more accessible, but on the other hand it also showed just how much of a second job actually doing crafting is in this game and that is after making it more accessible via Ishgard restoration plus simplifying all the controls down. Regardless, congratulations to everyone who placed in the top 5.
I did not like how Ishgard competitions were not really competitions: they were more like how long could someone slave away at a rotation for hours while being fed crafting supplies through an IV in a hospital bed. Personally I prefer things that have lower difficulty and more variety in activities. Like maybe craft something, swap to combat job to kill a monster that spawns, swap to gatherer to harvest, swap back to crafter to quickly craft some items that have fairly low difficulty to make, go scour the area again to find the next mark, etc. Just having the entire thing basically turn into a number grinding game that was completely overmeld gear locked with such a banal, repetitious exercise was anything but interesting.
As someone with all the crafters and gatherers at max level before that thus not needing it to level I was often done after one day...its simply Rowena turn in with another paint and sometimes you had a fate. So it was mostly disappointing for me.
The competition was badly done and only either for those that lived quite unhealthy a couple of days or bots. Those with less time never stood a chance from the start. I also had thought (before the first part) that we constantly would have new pvp seasons with people already getting the top 12 title not having a way to participate again..also maybe with a max amount of points you could make each day..instead it was only once for each new phase and lasted too long for something that had no restrictions on points.
So at the end I hope they dont ever do that again...lets get another Doma restoration please where it was without any pvp and tied down to your personal pace...with that you would truly be able to see it change and not have the finished product if you did not play it at that time..
The positive part were the quests. They were a nice mix of happyness and sadness.
I liked Doma too but i definetly think a hub like this has a place.
I was lucky in my rank in that this time around we needed far less points. My fifth WVR wouldn’t have come top 12 in any previous season or in the most hotly contested jobs this time around. So I lived a mostly healthy life doing it although it did get rather boring.
But people in the diadem going round and round in circles for two weeks on minimal sleep, and getting beaten by bots anyway.. that’s a big no.
I think the ‘ranking period’ definetly drives participation, but I’d personally prefer a set goal to make in this time rather than vs others. I didn’t want to push anyone into 13th and I didn’t want to put it tons of effort and miss out. So ‘participated in season 1’ and ‘scored 200,000 points in season 1’ would be better idea imo.
Asides from the rankings I’ve had tons of fun, and would definetly use it to level if they did a 80-90 one.
It’s been nice to go back to Ishgard too and the quests part of it have been lovely. The music/theming and everything was top notch.
I think the crafting fates were great too and would love to see more of these.
I didn't hate it but I hope they don't keep doing crafting/gathering rankings every expansion from now on.
Also it'd be cool if they figured out RNG someday, so first place kupo ticket prizes don't range from 2k to 2 million. This round was the worst, I constantly felt like "I don't even care what I get, just give me the next ticket". Half the time the second prize was a more valuable item than first place.
Yeah I ranked 11th on my server for LTW, my feelings are a bit conflicted. Some parts I enjoyed, others...not so much.
I enjoyed the stories and seeing the Firmament gradually come together, but the ranking system shouldn't have even existed.
Having a competition that demands nothing but sheer time from its participants is just begging for cheaters to abuse it, and abuse it they did. Seemingly no one actually got banned this time around because they updated the DoL bots so they wouldn't get stuck anymore.
It would've been more fair for everyone to just let anyone who got a certain amount of points within a Firmament "season" to get the Saint title. 500K for Saint and maybe like 100K for Beata would've reasonable IMO, and it likely would've encouraged greater participation overall. The actual process of gaining points could've been improved, as well; such as by having a higher collectability cap on expert recipes and having more gathering options like aetherial reduction/ephemeral nodes to make the DoL grind more varied.
I do think they could have varied up the process a bit for gathering, just by increasing the points for the weather nodes/fish. One of the more ridiculous aspects of all three rankings is that optimal point gain actually required you to ignore the weather nodes and fish altogether and just stick to one route/fishing spot and never deviate no matter what. I still don't understand why weather nodes/fish are worth such a small amount of points. They should be worth HUGE points that strongly encourage people to go after them when the weather is up. Fishing had all the makings of an interesting, varied experience, but they insisted on making 1 fish the go to fish so that instead of hopping from island to island as the weather changed you just sat in one spot all day and focused on that one fish. I would have liked to see something like "Aspected" artisanal fish during the weathers. Like, during Dust Storms, you would go the Blustery Cloudtop to fish for the weather fish Marrella, but the weather would also change the Sweatfish to Aspected Sweatfish that are worth double the points.