Better get a new healer job next
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Better get a new healer job next
Why? And what are you going to do if we don't get it?
Lmao. Honestly, I hope there isn't a healer next expac. SE can't handle healer balance without making them "WHM but with...." I'd rather have 3 boring classes over 4 boring classes.
New Healer or not, they have a chance to either realize their mistakes and take some feed back, or keep messing up.
They mess up again, I'm completely done with Healing as they will have shown to not get healing and trusting them to fix it is a mistake.
At this point it would be such a poor choice on their part not to include a healer that they 100% will add a healer. Of course it won't do them or us any good if they keep the current healer status quo. We'll just have 4 jobs we play but kinda don't want to play, instead of 3.
I kinda hope so too, I haven’t given up hope that SE cant make a good healer, and frankly the only way we’ll be able to really see if SE has absolutely no clue what their doing with healer design is to wait for 6.0 and see if it fixes or double downs on 5.0’s issues, and depending on what happens we’ll have our definitive answer.
There's 2 levels of head scratching with this one. How do we design a new healer that's distinct enough gameplay-wise and also distinct thematically. It's hard to theory because nothing naturally fits there and I've never seen anyone hit a home run on ideas for this. Necromancer doesn't make sense to me as a healer. Shooting healing darts is weird too. Chemist encroaches on alchemist, we got the potions already they just don't go out into the field throwing them on people. On a gameplay level we are already covering the very limited ways healing can make sense in a game with this kind of encounter design.
I like seeing ideas, I just haven't seen any that get me hyped enough to think they gotta do this. I guess my personal wish would be an Ivalician arithmetician who has an option to store and stack up the smaller heals, addition them (combine) into one big heal when burst healing is needed. If we got too complicated on some of the calculation abilities it would upset people who are bad at math but I think that would be an interesting option for people who are into that. Jobs don't need to appeal to everybody that's why we got a lot of options.