Encounters need to be designed to let people play the class they want to.
Too many of the encounters or dungeons in the game are designed to encourage people to bring only certain classes. I can understand the need for a tank and a white mage but for damage dealers, there is an uneven skew toward certain jobs.
These changes should come along with the fact that paladin is being fixed to fulfill whatever it's intended role is. A lot of people cannot do content because they haven't leveled a certain class/job.