Hamlet - Dynamic and Immersive NPCs?
Will the new Hamlet Defense have NPCs that actually run away from the hamlet yelling for help as one of the indicators that the event is happening?
Seeing a mother running away while carrying a child in her arms would compel adventurers to take part in the event more than seeing text on a screen like Behests.
On that note, will the Battle Wardens from Behests be dynamic as well? These are events that only happen at specific times, they're supposed to be a break from the monotonous grind. Yet the NPCs that give them have no sense of urgency, they just stand there lifeless yelling text on the screen. Make them wave their arms, give them voice acting that you can hear if you're close to them.... something!