Stat Allocation - Community Advice
Now that we can adjust our stats based on the Hymn, I was wondering how the community has allocated their stats for the respective Classes/Jobs.
In 1.20... we had the following:
Strength
Attack Power
... Damage dealt by puglist, gladiator, marauder, and lancer arms
Vitality
Damage taken
Enhancement Magic Potency
Maximum HP
Damage dealt by marauder arms
Dexterity
Accuracy
Block Rate
Parry
Damage dealt by archer arms
Intelligence
Attack Magic Potency
Damage dealt by pugilist arms
Mind
Healing Magic Potency
Magic Accuracy
Damage dealt by gladiator, thaumaturge, and conjurer arms
Piety
Magic Evasion
Enfeebling Magic Potency
Maximum MP
Damage dealt by archer, lancer, thaumaturge, and conjurer arms
Assuming that the above still holds true.... how have you guys applied it to your classes/jobs?
I'd be interested to know what's the best balance for a Warrior who tanks, but doesn't want to be underwhelming If he/she uses their warrior to do damage as well... What's the best Ratio of Str/Vit... are there any soft and hard caps...? Do those caps occur with item stat bonuses included or only through Stat allocation.
If you can post how you've allocated your stats, regardless of your job(s) and why... I would greatly appreciate it. I think it's also a good resource for others.
Thanks in advance.