I'm not sure who's the bigger fool, the people that cant make pvp in FF good or the people that actually play this pvp.
Please fix this game mode and make it actually enjoyable, thanks.
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I'm not sure who's the bigger fool, the people that cant make pvp in FF good or the people that actually play this pvp.
Please fix this game mode and make it actually enjoyable, thanks.
They're making changes to PvP at (I believe) 5.15 and adding a new mode/map.
Please look forward to it and thank you for the mega constructive thread. Your energy, enthusiasm and valuable feedback are important to the development team and the community.
Disclaimer, I know I'd make a shit forum moderator. Low tolerance threshold :)
I'm not sure who's the bigger fool, you or the people that actually play matches when you are queuing.
Please fix your internet connection and make it actually functionable, thanks.
Alex why are you filing up the forum with threads like these?
Your welcome
Remove this
https://clips.twitch.tv/EmpathicObed...iedogBlargNaut
https://static-cdn.jtvnw.net/jtv_use...ge-300x300.png
Not sure what caused this thread, we've had some good games past few nights and if it's so bad - why are you probably one of the most consistent practice players? Like you were on tilt last night and I feel like this is one of those threads where you should have just gone to bed after you called it quits instead of posting it, because you wouldn't have woken up and still thought it's a good idea. It's also ridiculous that range players are the only ones that can still get virtually one-shot by melee limit break to the point even when they're worthless if you're ahead you'll do it just to end culling fast. Tbh only reason I played last night was because Blizzard borked the SC2 patch up and so ranked 1v1 was practically unplayable.
Alex is my boy though - so I concur certain aspects of Feast are awful atm, hopefully we will get some communication next patch into what they are are the biggest issues atm and what they plan to fix them with - monk burst is stupid and so is Ill Wind, why do melees get 3 potions and casters have 2 when they get blown up before they can even take advantage of the potency increase on them? We have a CM willing to communicate with us, the information just needs to be funnelled down to him and be allowed to be shared with us so we can give preemptive feedback.
Oh silly EU...