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Castrum Meridianum
They really need to increase the end exp. bonus get from it maybe then you won't have so many dropping right at the start. Today I joined in progress as a tank and was still missing a healer and dps. Before we had full party went though 2 dps and 5 healers. This needs fixed.
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if you make it on par with praetorium then the opposite will happen since castrum is shorter. there is no good solution here.
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not really. eating a 30 minute penalty to make a duty that lasts 10 minutes less isnt worth it.
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Castrum may be shorter than Praetorium, but the player is far more engaged during it. I think it and Praetorium having about equal experience would be fine.
Castrum: shorter, but has far more engagement and player input required
Praetorium: less engagement, but lasts slightly longer
I personally hate getting Castrum over Praetorium. I have to actually do “more” work (e.g., input more into things like mob killing and touching those damned search lights) for less reward. And the time difference doesn’t justify it really.
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Can't see why the rewards should be different really.
For sure, the time vs exp reward is proportional between the 2 dungeons but when it comes to effort vs exp reward, it is backwards.
I personally feel a good chunk of those who leave are there via mentor roulette and therefore the acquirement of exp is irrelevant to them and only care about the time it takes. I'd wager they would probably leave if they got Praetorium too.
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My daily roulette group doesn't do Castrum. It is garbage exp. Much rather do something for 30 minutes and try again.
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I think this should be posted in every MSQ Roulette thread.
https://images-ext-1.discordapp.net/...067&height=676