Follow up on BRD in current pvp
This thread is a follow up from my last thread here --> http://forum.square-enix.com/ffxiv/t...03#post5079303
Brd is in a pretty ok spot at the moment if played correctly but could still use some changes to be a better ranged dps in pvp so here are some idea! :)
Army's Paeon: Gives increased recharge rate for Empyreal Arrow with each stack of repertoire while song is playing, This will give Brd more burst potential while in Army's.
Army's Muse: Grants increased charge rate of E-arrow for 6-8 seconds depending on the amount of repertoire, when you switch songs to allow brd to regain charges faster after Army's to still maintain dmg.
Barrage: Each hit of barrage grants repertoire stacks and points toward song gauge, this will decrease the amount of time needed for building apex arrow and new combo setups for brd, Example being. Barrage cast -> Wanderer's -> Barrage -> E-arrow -> Pitch Perfect.
Venombite & Windbite: Every two ticks from each dot grants two points towards the song gauge, this will give brd a more passive way instead of relying soley on spamming burst shot and E-arrow.
One dot: 9 points towards the song gauge
Two dots: 18 points towards the song gauge
Burst Shot: now gives 10 song gauge
Apex Arrow: Ranged and damage is increased depending on the amount of gauge stored, going past 15 yalms. New addtional: increases weaponskill potency by 20%, the duration of the buff will depend on the amount of song gauge stored before cast.
Repelling Shot: Removed addtional: increases weaponskill potency by 20%, repelling shot will be given two charges
And with this i hope the devs working on pvp can pick out some good ideas and make brd a better class in pvp. :o