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HQ Potion bonus
As of now the bonuses for HQ potions (Mega-potions, at least), are as follows:
HP/MP potions: +60 hp/mp (elixir is +200hp/105mp)
Stat. boosting potions: +4 of main stat., +8 of secondary stat., duration -7 seconds
Wondering if I'm the only one who thinks that the above is a less than exciting bonus for HQ ;/ I understand that the boost from the potion itself is already quite large, but the boost is so minimal that it's more a waste of our already minimal inventory space to carry HQ potions in the first place. Perhaps even a shorter recast for other potions would be enough to make it worth it (from 4 or 5 mins to 2 or 3?) without actually changing the effect.
I know that this isn't something of a huge issue, but if you have something relevant to say I'm interested in hearing it. If enough people push for a little boost we may get dev. attention ;3
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+10% bonus? Sounds about right for +1 stuff.
Is it seriously -minus- 7 second duration though? That's not higher quality at all.
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Maybe they meant +? Or recast?