I'm curious.
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I'm curious.
Could be Heavy...
But isn't Heavy only reduce movement speed?....
Adding a Slow would make Gravity incredibly powerful actually. But I have a feeling it would never happen, since tanks already have Arm's Length. But I certainly wouldn't mind an additional effect on Gravity. Not sure how fitting it would be, but it could also increase the damage taken by the enemies by 3% for some seconds or something like that? With diminishing returns, obviously.
This is actually a very good idea, it would bring Gravity a little utility akin to Holy and would help to reduce the needed heal output for AST during large pulls. It might even be more useful than the old CO stun we used to have.
Don't let my negativity fool you though! I would LOVE to have Slow on Gravity. It would make sense. It would make the spell really powerful. Not as apowerful as Holy, since you'd only be slowing down the rate of damage taken by the tank and not completely stopping it for 6-7 seconds. That would be perfectly fine by me. And it might actually make Nocturnal Sect useful for dungeon pulls?