A8s might need an adjustment regarding the self-destruct mechanic on unsync runs
Hello! :)
First things first, if it's not the correct subforum to post this, I apologize, I'm not posting much around here.
So the other day I was running A8s unsync at level 80 and when we got the add phase, we accidentally burnt them too fast and ended up having the last one casting its self-destruct mechanic.
The thing is it didn't kill everyone but the fight still reset (if a part is destroyed, Brute Justice can't be formed I guess). But the fight resets with people that survived the self-destruct not being wiped and the people that died to it still being dead... :( So we had to pull just to wipe it and restart.
It is a minor inconvenience if I'm honest, but it would be nice if either the damage of self-destruct was increased to account for the amount of health we now have or if the fight forced a full reset upon an add casting their self-destruct.
Here is an anonymized screenshot taken then:
https://imgur.com/a/2POfZvD