Originally Posted by
SWB
The changes to Summoner are IMMACULATE, and I really appreciate the feeling of actually being a summoner and controlling my egis and especially when my ruin 4 procs occur instead of relying on rng.
Black mage is an 11 hit combo
Red mage is 1-2 *look at procs* 1-2 *look at procs* until your 4 hit melee combo.
Summoner is like playing DDR and really makes farming and just hitting a dummy fun and enjoyable, really allowing those who put more time into learning the job to shine! I love so much about the job and only have two quality of life changes in mind.
1. Summoners could use a travel move, like AETHERIAL manipulation (maybe just make it a role skill) because currently they are the least mobile job in the game and it would be nice to be able to move great distances in little time (even though currently it's just as easy to time moves with ruin 4 procs)
2. Please change the tooltips for egis so we know exactly what the potencies of their attacks are in comparison to our potencies. An example is ifrits egi assaults are listed as 100 potency but they do noticeably less damage then a ruin 2 with no dots up, so just having a proper number would be useful for theory crafting, and knowing which skills to prioritize.
I'd also like TITAN'S EARTHEN WARD to give ruin 4 proc, and unsure if that's a bug or working as intended!