Damage from AoE when not in AoE
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Probably not a bug per se, but no idea where else to note this.
Too many times I suffer damage from an AoE attack when I am nowhere near the AoE.
Latency spike, other lag issue, all in all problematic.
Clearly, the server is seeing me in a different position than what I see on screen.
The only way to combat this is for damage to be calculated based on the client-side data, but I can't see that happening.
No idea what to do about it.