So I've started to pay more attention to shadows in this game recently.
I would first like to start by saying that all of my shadow settings are maxed, and bar a few I've changed for personal preference, all my of other settings don't seem to matter as well. I've gone from changing settings, to maxing out settings, to changing settings in the nvidia control panel.
Here is the shadow of a statue (while I am in the air) with "Use low detail on distant objects" off
Here is the same shadow of the same statue (while I am in the air) with the "Use low detail on distant objects" on
The thing I have a problem with is that if I land beside the statue, with the low detail setting off, the shadow seems to slowly contort and move until it eventually, a few seconds later, makes a higher quality shadow. It almost gives it a flickering effect while contorting to change to a higher quality.
(The shadows full quality after I land)
It seems like after I land from flying, no matter how close I was originally, the shadow tries to morph into the the "LOD on" model from the "LOD off" model.
I've also noticed shadows in other areas have very little detail.
Here is also a video that simulates the problem I have.
It's something I've been trying to fix, and can't seem to really find a solution for.
