Removing unnecessary buttons (SCH)
Hello!
Many of us want more complexity and more skills to use, but to do so we might need to free up space on our already packed hotkey bars.
So I propose that we remove some of our existing buttons!
We have one very clear example of a useless button in the:
"Summon Seraph"/"Consolation" pair. There are no circumstances where you could cast Consolation without also summoning Seraph, so there would be no loss if the first press of a new merged button summoned it, and the two subsequent presses used Consolation. No loss, all gain!
Now on to the more dubious and discussion-worthy buttons:
"Lucid Dreaming" - Everyone uses it on cooldown regardless of circumstances anyway, can't we just make it passive?
"Repose" - Does anyone ever use it?
"Ruin II" - This skill has somewhat lost its purpose, I am hesitant to propose removing even more damage tools but I don't really see why we couldn't just make the basic Ruin/Broil instant and replace this skill with something more fun to use.
"Emergency Tactics" - Potential passive instead? When galvanize fails or overwrite due to existing barrier, convert lost shield to heal at a reduced potency? This one is actually somewhat fun to use though, so perhaps not.