Summoner, Red Mage and Feedback
Hello everyone, since the launch of shaddowbringers I've mostly played SMN RDM and MCH, but I'm gonna focus on the 2 casters with a quick mention for MCH on the SMN feedback.
- RDM
Overall the job feels pretty much the same as in Stormblood.
Scorch adds more mobility and good burst. The animation is really good.
No more Scatter spams.
Engagemant was surprisingly good since you can doubleweave it.
MP Cost got hit hard and Lucid isn't enough for it. This is a strong nerf to RDM main Utility: Verraise
Enchanted Reprise isn't worth to use. Right now Enchanted Moulinet is a better manadump than En. Reprise.
The new Traits are lacklusters. I dont want to be a crybaby but BLM traits are way better than RDM and SMN traits with a lot of QoL changes.
Emboldem still only buffs magic damage for the caster.
Buff Lucid Dreaming or Reduce the offensive spell MP costs.
If there's no MP Cost change, buff our Personal DPS, since our utility was nerfed.
I still think the AoE combo should be Impact->Verthunder/Veraero II, similar to the single target combo and it should generate more mana.
Buff Enchanted Reprise potency or reduce it recast time.
Change Emboldem to buff all damage instead of only magical.
Add an aoe falloff damage to Verholy/Verflare or make aoe versions of those. They can be casted after 3 Enchanted Moulinets. Those spells should replace Verthunder/Veraero II like the QoL made for the single target versions.