Are the "2hrs" underwhelming?
I don't think they're that bad, but most of them seem to have some small issue with them.
For instance:
* Benedictions AE radius is dreadfully small, you almost need to literally be right next to the person or on top of them for it to hit them.
* Mighty Strikes usually only lasts for an entire combo.
* Hundred Fists is actually quite slow, maybe ~8-10 hits?
* Burst is just strange for a "2hr", wouldn't have Convert or something else be a little more acceptable?
* Dragonfire Dive can be resisted, which is lol. 460+ MACC required for DRG?!
The only 2 that seem "ok" or "useful" are BRDs and PLDs. Thoughts?