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Airship Menu Sucks
Second call for support on switching the Airship menu to say "Yes" first and "No" second.
I've been using the airship much more lately, as I'm sure most people have with the addition of all the job quests. Maybe this will garner more attention than last time.
Why would I be talking to this guy if I didn't want out of the gate?
1. Yes
2. No
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Just in case you wanted to buy more items from the shop in there, since you'd have to pay 5k to get access to the shop again :p
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YES! I thought we'd already received a dev response on this and expected it to be changed in 1.21, but alas it was not!
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I concur wholeheartedly. While we're at it, please remove the extra two sets of dialogue after every time I summon my chocobo in the city. It's ok the first time but it gets old fast.
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I was thinking the exact same thing earlier today. Put it in the normal order: Yes -> No
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In the party search tool I am constantly clicking on "Reset" or whatever when I really want to keep my selection and close the window... I'm used to UIs where the first choice is "OK/GO" and the second is "no/reset/cancel".
Please make all the yes/no selections the same for everything, I can even adjust to whatever standard is decided on but please make them all standardized.