Shadowbringers Monk is grueling and torturous in Dungeons - A regression to 2.0 monk
The removal of FoW GL recovery and increased 2minute Perfect Balance cooldown is actually horrendous. Once again we're back to sprinting ahead of the tank to each mob in a desperate attempt to keep stacks, that, despite the fastest tank, still drop between pulls.
Once again, the loss of Greased Lightning means a grueling 9 GCD slow recovery, where you cannot use any off globals because of their lost potency.
The other thing is that other classes combos got an extra 5 seconds added on....it seems that didn't apply to monk stances :/ That missed Snap is back to plod plod plod no Greased Lightning again.
I highly, highly, regret leveling this first through the MSQ.
There's no use saying "wait til 80" because there are no other skills that grant GL aside from Anatman, which you can't use while moving.
Savage content might be bearable but man I am missing those GL recoveries from Stormblood in casual content.
Edit: To be honest, I feel like we're all tired of fighting the good fight for a good Monk rotation. I certainly am. Maybe after 6 years it's actually time to just move on and main something else.