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Weapon Drop Rates
	
	
		So, now that we have 2 more classes to add in the mix to Dungeons and Raids, we're going to have even more problems with drop rates on Weapons, since Weapons are typically what make most of a job's DPS along with other left side gear.
Been stuck with base level DNC Chakrams for a while now, considering the fact that it's a 1/17 drop rate not based on party comp. Even then, the rates are so low that I have yet to see a DNC weapon drop in Dungeons, and I'm only Lv 66. Shouldn't you raise the chances a bit so that weapons can be prioritized a little more since that's where most of your main stat comes from?
	 
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		Weapon drops are a luxury, not a necessity.  Supplemental weapons are easily crafted/bought.
I'll certainly be irritated when it comes to farming for glamour, but if you're just talking about utility, you've no one to blame for sub-par weapons but yourself.
	 
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		There are ilevel 260 chakrams and gun blades available for purchase and upgradable to ilevel 270 using tombestones of philosophy. Can probably use those and do the same at level 70
	 
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		You thinking the wrong way. A weapon costs you 10 successful runs. But, you might get very lucky and get one beforehand.
	 
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		I've done a steep amount of dungeons from 61 to 67 so far and have only seen one (1) GNB weapon drop, and so far no DNC. For a while I was starting to wonder if they even exist. I feel like the drop rate for those two should be increased a little for pre-ShB content.
	 
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		The addition of new classes always means that it is harder to get a specific class's gear. I went from lvl 70 to 80 for PLD through almost entirely dungeons (did a few roulettes) and did not see a single weapon drop for PLD.