SE, Please, we need to talk about currency bloating our inventory.
I know this topic has been covered before but with the release of Shadowbringer on the horizon, I feel it needs to be brought up again.
I don't expect it to be resolved by the time ShB comes out, but hopefully it can be done mid expansion.
It's a very simple concept:
TL : DR THE AMOUNT OF CURRENCY BLOAT CURRENTLY IS RIDICULOUS
84+ CURRENCIES THAT TAKE UP INVENTORY SPACE HAVE BEEN IMPLEMENTED IN STORMBLOOD ALONE
A bit hyperbolic you say? Not when you think about it.
8 new currencies added for every single raid tier normal mode alone. Plus 4 or 5 for savage.
39 currencies from those two modes alone.
8 different trial tokens in SB alone, more for the previous versions.
3 currencies for completing the 24 mans (the coins)
PoTD and HoH added their poshterds and silver and gold sacks each.
3 different logs for Daily Hunts.
Eureka is the current WORST offender:
5 different types of crystal currency
2 different types of Light currency
4 boss drop currencies
BA fragments
4 normal lockboxes and 3 variations of those (Cold Warped, Heat Warped, Moisture Warped).
9 different types of logograms. . .
Materia should be considered a currency as well as much as we use them.
It's gotten to the point where I have a retainer for nothing but currencies only. That's ridiculous.
In Stormblood alone, there are 84 currencies. 84 inventory slots taken up for no reason when there's a currency tab. More if I missed some somewhere.
Something drastically needs to be done for the Quality of Life of this system.