Would people want a survival mode in Gold Saucer?
If anyone has played FFVII, there was a game in Gold Saucer where you would play against monsters/bosses in a survival mode. An added catch is a roulette would spin after every round that would limit something of yours going forward (like no items, or hit you with a status effect).
If FFXIV had a similar game, would people be interested in it. Lets say itd work as follows:
- 4 Man party, though any composition is acceptable
- Itd be a survival mode, where either groups of enemies or strong monsters/bosses would spawn once the previous group was defeated
- Once started, youd be in combat till defeated or successfully completing the challenge
- As you progress, enemies will get harder, possibly including simpler versions of raid bosses after a certain point
- Possibly per every few rounds, there would be a status roulette, that would prevent you from using certain items, or give you status effects like Paralysis for a duration, or could give you buffs like damage up. This roulette could be made optional, but doing it increases your overall points/rewards. Youd have (lets say) 15 seconds to decide before it makes the decision for you and spawns the next set with no roulette.
- This would be a competition so you can see peoples scores - including time to completion, death counters, and a point value system. top scores could be awarded per month bonuses.
- Group Rewards would come in tiers, with the higher you go the better the rewards. Possible that youd get specialty tokens to purchase Glamours or other items from Gold Saucer.
- Res might have to be disabled, though phoenix downs would be usable in combat. Items would be usable regardless of your current status effect (save being dead).
Would people be interested in something like that in GS?