Anyone else getting weird lag joining a pf group in duty finder? Apparently getting a que to just farm for dogs has been a chore.:confused:
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Anyone else getting weird lag joining a pf group in duty finder? Apparently getting a que to just farm for dogs has been a chore.:confused:
Yes!!!
Our CWLS party is completely broken right now
It took 5 minutes after clicking "Accept invite" for us to even show in the same party.
Now that we're trying to que it will not work 100% keeps saying withdrawn for the party leader, and on our side nothing ever shows up.
If this is what they were gonna do with server floods or taking some down early (And letting a much less # of servers run the game) they may as well have just taken all of us offline, because we can't do a dang thing ATM
Solo que works but thats lame.
Yeah its been pretty bad. I couldn't even queue for anything yesterday.
I've had delays joining PFs, both normal and cross-world.
One person was unable to disband their own party, with the error saying it failed to cancel party recruitment ...
Putting up a PF causes a noticable delay before succeeding.
Queueing for DF after setting up a farm party has a delay of about 20 seconds and sometimes errors out with these errors:
[22:18]You are unable to accept a new duty. Please try again later.
[22:18]Your registration is withdrawn.
[22:18]One of your party members does not meet the requirements for this duty.
All 3 errors at once, as if it just wants to give me all of these errors at once.
The last farm party I was in had to disband because we just couldn't farm efficiently.
Everyone keeps bringing these issues up in shouts, LS and parties.
It only really seems to be cross world parties. I've setup Faerie only parties, both through the PF and through my FC and had no issue. I've set up cross-world parties both through the PF and through my cross-world linkshell and they have both suffered from these issues.
Been like that for a few days. I assume it's because of the server split.. I hope..
Has anyone tested to see if it might still work fine if you only get players from worlds that will share a data center after the shuffle? I.e.: if PF groups up players that will be on both Aether and Crystal, could something already be marked on the back end that's confusing the system?
Just spitballing ideas to try to narrow down what it is about cross world parties that's causing trouble.