Constant habit of breaking dungeon mechanics in the level 50 main quest scenario
Deer game Masters in technical support under your new updated punishment and forbidden policies it clearly states that any activities such as running dungeons the way they are not intended breaking in game mechanics and so forth is extremely punishable
then why are you allowing people in the level 50 dungeon main quest scenario dungeon. Praetorium and all low-level dungeons such asfor example the level 50 main quest dungeon you have these people speedrunning breaking the entire mechanics skipping every single mob all the way to the first boss depriving all new players and levelers even when they're asked not to breaking the game mechanic and the dungeon the way the dungeon was intended and depriving players of leveling over 800,000 experience points I calculate it that is unfair when are you going to stop these speed runners who are clearly breaking your rules when are you going to stop at when are you going to put something in the game to stop them from doing this depriving all of us who are leveling very valuable and much-needed experience points including all the leveling dungeons I can't even run a simple low-level dungeon and get to the full amount of experience points because everybody is wanting to try to save 30 seconds because that's all it takes to kill all the ads extra in the dungeons such as the praetorium if they was to spend an extra two minutes they would not deprive people over a hundred thousand experience points that may not be a lot to you but it's a lot to people who are leveling this is unfair and a wrong practice these speed runners need to be stop breaking the game mechanics and depriving everyone of valuable experience points what are you going to stop at your game Masters say is forbidden when are they going to step up to the plate and do their job and enforce it