Concerns about Blue Mage long-term viability in-game
Yes, this is another Blue Mage thread!
But this is coming from someone that is neither for nor against the implementation, since I have never played this class in any Final Fantasy game and don't really know what to expect with it - so I am keeping an open mind.
Based on what I've heard though, I'm concerned about its long-term viability. So far, we know of these restrictions:
- No matchmaking (pre-formed parties are OK)
- No POTD/HOH
- No PVP
The majority of leveling in the class seems to be rooted in attacking monsters, potentially learning their abilities and exploiting their weaknesses accordingly.
The devs mentioned it's a class designed for solo play, but in a game where everything is built around teamwork and the only exception being this Masked Carnivale, there's a lot that seems unnecessarily walled off.
So as I understand it, you can have BLU as a main class, but it's not going to be a class that you could PUG with in raids and such. Since you can't do daily roulettes with it, is the only way for BLU to earn daily tomestones through pre-formed parties?
With the exception of other BLUs, how many are realistically going to rely on Party Finder to do a daily dungeon (much less a level 50 or lower one?) I can see it now... "Please have pity on us and take us through Toto-Rak/Aurum Vale a few dozen times so we can learn the moves of the scorpion or the morbol!"
After that, your friends are going to hate you ;)
Learning the abilities of other monsters, and a whopping 49 of them at the start, sounds awesome. But it also feels like BLU is going to be a crutch. It feels more like a sandbox job than anything. Here's this wide open, incredible game world but you can only play in this little corner.
Unless there are other "limited" jobs, or if BLU only starts out limited but eventually gets its wings and can join the rest of the group, it really feels more like a gimmick.
Say someone collects all 49 actions. Then what? It's not like they can strut into the latest dungeon and be all like BEHOLD MY AWESOMENESS! *casts level 5 death"
I really hope the team takes player feedback -- ALL play feedback -- into consideration. There's so much that could've been done to smooth over the backlash. Create polls asking the community to choose which spells / weapons are most iconic for the Blue Mage and allow members to vote and take that into consideration...something that makes it feel like we have some say in the direction such a highly-desired job goes because so many asked for it.
I get that there's a lot we probably don't know. But right now it feels like "Here, you asked for this! *plop*" Your thoughts??