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Housing items
Every time I enter my house some items are randomly disapper and come back no matter what distance is. It could be right in front of me or not. Also if I try to change place of an item it could disappear making impossible to move it. Setting objects quantity to max won't affect the situation at all. Why crafting all of them housing items if it will become a flashing objects mess?
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If you have too many interactive items you will have pop-in depending on distance from the item. I've had to move quite a few items to the storehouse because keeping them in would cause a visual mess if left out because of a game limitation.
Be mindful of blank partitions (that allow wallpaper), crafted tabletop airships, table foods, etc.
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Yep, that's the interactive item limit. It's ridiculous how bad it gets, especially in larger houses.
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I dealt with these a ways back when I had a cottage. I actually intentionally made a spooky themed house because of this because some of the vanishing furnishings created a very eerie effect. Unfortunately, I quickly noticed that you can't really control what does and doesn't vanish, so I scrapped the idea.
Partitions were my biggest culprit because I would actually overlap them so each side of a wall would display different patterns. It would be great if partitions could be 'locked' in a sense so they are no longer interactable. Just gotta love when SE says something like, "You can place as many of this furnishing as your storeroom allows", yet I couldn't be further from the truth (T_T)