[Feedback Relic Weapon] SE needs to change their method with Relics.
Hi everyone, before I start this is not really a "complaint" that grinding etc. it's more that I feel like, Stormblood showed a face of mmorpg, which technically isn't really that amazing for our current time.
Now if we think back to the start of ffxiv, or even other games such as WoW vanilla, it is true that you could play day in and day night, raiding could take... hours.. Yes. those were the times you could grind grind and grind, but these days companies tend to make it very simple to make it user-friendly so a bigger crowd can join the game.
With this mind at hand, we need to realize that Grinding, is the old ways,and 1 thing is certain Final Fantasy has always been an amazing Story focused mmorpg. It is litterally what differs it from mmo's like WoW. The story itself is amazing.
So please,- future relics, is it possible that it can simple be a quest line that follows a lore/story. Now i'm not saying it should just be 3-4 quest and that part is done, no, feel free to make challenging contents, or limit it behind several tasks, but do not make us grind for it.
A weapon that grows stronger on us by time and question is the most satisfying feeling when you follow a story, where each step takes you closer to the ultima weapon of choice.
Thank you for reading my feedback. I really hope that "Shadowbringers" will have a new approach of Relic Completion.