JP patch notes apparently list the following changes:
- NM gives more exp.
- Number of mobs to spawn NMs has been reduced.
https://jp.finalfantasyxiv.com/lodes...71e766d37f038b
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JP patch notes apparently list the following changes:
- NM gives more exp.
- Number of mobs to spawn NMs has been reduced.
https://jp.finalfantasyxiv.com/lodes...71e766d37f038b
Bit early to say, requirements might still be higher than Anemos.
That is a relief, at least.
Unless they buff the light gains from NMs, you won't escape the chain by running the train.
Anything about chain timers, mob HP, chain breaking, playing with lower levels, item drop rates from chest, fate item drop rates, light increase rate..?
According to the JP notes, they did address the issue where SMN pets killing a mob broke the EXP chain. I’m hoping this also applies to other “pets” as well (e.g., MCH turrets).
The rest of that, no. There were no adjustments mentioned about timers, HP, Party Level Sync, or Drop Rates.
Rough Translation:Quote:
Originally Posted by Hotfixes 8/20
The following has been corrected:
—In Forbidden Land of Eureka: Pagos, when a pet action defeats a monster, Elemental Experience is not received.
The experience keeps flowing no matter what.
We are not ramping down.
We're just getting started.
Nothing stops this train.
Nothing.