Hello everyone. So I'm trying to clear up my hud and wanted to start using interactive macros. I've seen some videos but can't find any good documents. are there any out there?
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Hello everyone. So I'm trying to clear up my hud and wanted to start using interactive macros. I've seen some videos but can't find any good documents. are there any out there?
Can you describe exactly what you want your macros to do?
I think he means macros to navigate menus by swapping hotbars.
There are four ways to do this -- two basic layouts, each with two behaviors. The two decisions you want to make regarding your layout and behavior preferences:
- Do you want the "menu bar" to stay open all the time? (Yes) You'll need to set up a two bar system, where each button on the menu bar copies the desired sub-menu to a second bar. (No) You'll need a one bar system, where the whole menu bar gets replaced with the desired sub-menu.
- Do you want the "sub-menu" bar to persist after selections? (Yes) You'll need to put a "back" or "close" button on each sub-menu bar to close it out or revert to the main menu bar. (No) You'll need to include the back/close functionality into each individual button on the sub-menu bar. You might also want to include a back button, for if you change your mind and want a different sub-menu.
You will also need to choose where to store the extra bars. This should be one or more base ARR classes that you don't play and don't mind sacrificing the bars for. Depending on how many sub-menu bars
For this guide, I'll create a job switcher menu that groups jobs and classes into their roles. I will store the various bars on MRD and PGL, and the menu will use bars 8 and 9. Make sure the menu bars are shared (/characterconfig, Hotbar Settings, Sharing). Note that the macros will use "share" to denote the shared hotbars, rather than a class/job abbreviation for these shared bars. For more details, type
in game.Code:/? hotbar
Two bars, sub-menu stays open until replaced by a different submenu:
https://i.imgur.com/fVkJcdC.png
In this setup, shared bar 9 will be the main menu, and shared bar 8 will be the sub-menu.
Menu bar:
Sub-menu bars:Code:Ranged DDs: /hotbar copy MRD 1 share 8
Tanks: /hotbar copy MRD 2 share 8
Healers: /hotbar copy MRD 3 share 8
Melee DDs: /hotbar copy MRD 4 share 8
Crafters: /hotbar copy PGL 1 share 8
Gatherers: /hotbar copy PGL 2 share 8
You don't really need to do anything special with these bars, unless you want the option of "closing" the sub-menu to make it disappear. You can do this with the "remove" and "all" options:
Your sub-menu options can be normal gearset buttons; they do not need to be macroed.Code:/hotbar remove 8 all
Two bars, sub-menu closes after use:
https://i.imgur.com/9Ft15eJ.png
As before, set up your main menu bar:
On each sub-menu, you'll want to have a "close" button, in case you change your mind and want to close your sub-menu without switching jobs.Code:Ranged DDs: /hotbar copy MRD 1 share 8
Tanks: /hotbar copy MRD 2 share 8
Healers: /hotbar copy MRD 3 share 8
Melee DDs: /hotbar copy MRD 4 share 8
Crafters: /hotbar copy PGL 1 share 8
Gatherers: /hotbar copy PGL 2 share 8
Close:
This setup differs from the previous in that you will have to use macros for all your job changes, to close the sub-menu after each selection. You can do this with a /gs command, followed by the /hotbar remove.Code:/hotbar remove 8 all
Because of the shear number of macros this setup eats, I don't recommend it, but I know there are some people who prefer self-closing sub-menus, so here it is if you want to use it.Code:/gs change 1
/hotbar remove 8 all
One bar, sub-menu stays open until you choose to go back to the main menu:
https://i.imgur.com/JXov09a.png
In this setup, the main menu and the sub-menus will all use hotbar share 9. When you open a sub-menu, it will replace the main menu rather than taking up a second bar. Because of this, you will also need to store your main menu bar on one of your bar storage classes so you can revert back to it later.
Menu bar:
On each sub-menu, you'll need a "back" button to revert back to the main menu.Code:Ranged DDs: /hotbar copy MRD 1 share 9
Tanks: /hotbar copy MRD 2 share 9
Healers: /hotbar copy MRD 3 share 9
Melee DDs: /hotbar copy MRD 4 share 9
Crafters: /hotbar copy PGL 1 share 9
Gatherers: /hotbar copy PGL 2 share 9
Back:
As in the two bar, persistent setup, your sub-menu options can be normal gearset buttons; they do not need to be macroed.Code:/hotbar copy PGL 6 share 9
One bar, sub-menu reverts to main menu after each use:
https://i.imgur.com/kbjuqBL.png
In this setup, the main menu and the sub-menus will all use hotbar share 9. When you open a sub-menu, it will replace the main menu rather than taking up a second bar. Because of this, you will also need to store your main menu bar on one of your bar storage classes so you can revert back to it later.
Menu bar:
On each sub-menu, you might like a "back" button, so that you can revert to the main menu if you decide not to change jobs.Code:Ranged DDs: /hotbar copy MRD 1 share 9
Tanks: /hotbar copy MRD 2 share 9
Healers: /hotbar copy MRD 3 share 9
Melee DDs: /hotbar copy MRD 4 share 9
Crafters: /hotbar copy PGL 1 share 9
Gatherers: /hotbar copy PGL 2 share 9
Back:
As with the two bar, auto-closing setup, you will have to use macros for all your job changes, to revert back to the main menu.Code:/hotbar copy PGL 6 share 9
Because of the shear number of macros this setup eats, I don't recommend it, but I know there are some people who prefer self-closing sub-menus, so here it is if you want to use it.Code:/gs change 1
/hotbar copy PGL 6 share 9
You should try Google. It's a great resource