https://na.finalfantasyxiv.com/lodes...202cb870ad2082
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https://na.finalfantasyxiv.com/lodes...202cb870ad2082
.Quote:
We didn't do anything
Have fun y'all!
I like the palidan change, I hate them so much. Light medals suck less. No forever boles.
I need heavy to give me a between the eyes trigger now.
It’s stupid. Cover increasing damage taken... “one of the tanks can actually tank in pvp? NOT ON OUR WATCH!” Would be nice if they’d at least give some damage buffs to put us on par with the other tanks if they’re gonna keep nerfing our defensive options. At least we can use hallowed more often.
I question if you've ever done 4v4 past gold/plat with this statement, you don't seem understand why the PLD cover nerf was a much needed change.
As for tank damage, some research on common tank burst potency patterns (1 GCD) in 4v4 on the kill target:
Warrior
- Onslaught + Fel Cleave = 2,750 potency (10% if BB)
- Fel Cleave = 2,000 potency (10% if BB)
Paladin
- Requiescat + Holy Spirit = 2,500 potency (more if higher MP)
- Royal Authority + Holy Spirit = 2,250 (more if higher MP)
Bare in mind a Warrior has one stun every 10 or so seconds which is punished if used incorrectly, whilst PLD has stun every 3 seconds or so. The damage values are similar, if not more in favour of the paladin due to their overall utility.
Where are you getting these ideas that PLD needs to do more damage to be on par with the other tanks? I'd love to see your research/data on this to support your statement.
Isnt onslaught 750 potency?
Also if you want countl burst correctly, you should count all ogcd skills too
Warrior onslaught + fell cleave + tomahawk + 10% from bb = 4125 potency , second global 6875, 10175 third
PLD Requiescat + holy spirit(20% bonus holy spirit) + shield bash = 4375 potency, second global 6250, 8625 third
But ya cover is far more superior than thrill of war.
I only consider bursts to be within 1 to 2 GCD. The rest is just general pressure damage IMO.
Tomahawk is usually applied pre-burst so that the enemy can't kite the incoming burst, I personally value that more than using it as an additional burst GCD.
PLD 20% bonus isn't reliable IMO, you'll be at different MP levels throughout the game if you are healing and silence peeling. One hit at most is usually a good one though. It's down to personal preference.
Yes onslaught is 750 pot, fel cleave is 2000. Had to fix an error with the original FC on it's own at 2,500.
All in all I think WAR needs a bit more, at least upheaval back on the skill-set.
PLD "nerf" much needed, even if lowering the CD on HG is bad, considering it's the most game breaking skill in Feast currently. Still no improvement to SMN gameplay, a buff to SAM...? Why...? Was attacking dummies with friends, combined with Butcher's Block Midare hits for 4200 now.... A full SAM burst is enough to kill a ranged in culling 2 or 3, by itself...
Not a fan of the NIN Hyoton nerf.