For the Love of the Twelve Can We Get Smaller Patches At Faster Intervals?
Greetings!
In the future would it remotely possible to release smaller patches at an increased frequency (Maybe every 2-3 weeks) rather than release one behemoth of a patch every 3-4 months?
Having smaller patches come out every 2-4 weeks would give people a reason to log into the game more frequently to check out new content. When a mammoth sized patch gets released people log in for 1-2 weeks after watching the videos the elites posted on Youtube 1-2 days post-patch and walk through the scorched path already made. Then they log off for 2-3 months til the next patch, or in some cases (such as some of my LS mates) cancel their subscription until next patch (Or patch 1.xx that's on the development road-map).
Yoshida himself has stated that different aspects of the game (Story, Quests, Monsters, etc.) all get worked on independently of one another. So why can't they release patches at a more frequent rate if this is true? It all has to go through QA anyway...
It would also eliminate the need for time sink threesomes of horrid drop rates, Kupo Nut Charms/Inferno Totems, & a broken loot system to stretch out the life of content til next patch.... (I'm looking at you SE!)
It's better to eat a small portion of a cake rather than the entire thing because not only will it last longer, but you won't get sick of eating it. Why can't the same thing be said of patches for this game?
Thoughts?