Only took a week for SE to realize that the Greed Only for Alliance Raids was a mistake. Back to Need/Greed with this Hot Fix. Well done Se for the speedy Correction.
https://na.finalfantasyxiv.com/lodes...a61d992a6ac17e
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Only took a week for SE to realize that the Greed Only for Alliance Raids was a mistake. Back to Need/Greed with this Hot Fix. Well done Se for the speedy Correction.
https://na.finalfantasyxiv.com/lodes...a61d992a6ac17e
3 weeks actually :v
https://media1.giphy.com/media/PDSDKXxiCRP8c/200w.webp
inb4 they never should've implemented it in the first place with how much negative feedback they had prior to release
*yawns*
Those same people will #### about something else.
I really do not give a care about this....moving on.
They still didn't fix the diadem when people complained about the same thing years ago, when gear was greed only.
With the backlash they got from the diadem, they shouldn't have made the alliance raids greed only in the first place.
Edit: I didn't see the earlier guys post, dat writing so small :P
Well... people asked for it so...
Yeah ?
Diadem never existed. It was one of the most failed content in XIV ever. So much that they considered to completely remove it from the game and place the rewards on an NPC with tomestones as a payment.
Diadem arrived dead the 24 man raids is a different story. They decided to throw a super dumb idea on them suddenly for silly reasons only SE knows.
The backlash was too big to ignore and the 24 man raids too important to let fail so they were pretty quick on removing that silly Greed only "feature"
I still find it funny that they changed it back before they could even bring it up at their Q&A event. That post had more upvotes than anything else in the entire thread.
Saying Eureka is worse than Diadem is really bad faith considering the poor interaction we had with other players winthin the instance while Eureka encourages communication and teamplay.
But whatever, we're not here to talk about that.