Would it be possible to implement random treasures and loot all over the world? For example monsters, gathering, treasure boxes, and crafting have the ability to drop a piece of loot. It could be anything from useless to impossible rare.
This would give players motivation to do something they don’t like knowing that there is a .001% chance that a monster would drop the rarest weapon in the game. As of right now there is no real motivation to explore.
Finding a rare piece of armor while gathering would be a neat find. Maybe add fragments of rare things that eventually when collected form a rare item.
It would all be personal loot so each person will find their own drops of random items if they’re in a party.
I know monsters already drop loot, but would it be possible to add super rare loot that is so hard to get that the percentage is almost impossible low?
