Should we move to a token based loot system, instead of going back to Need / Greed?
Due to my poor explanation in the other thread regarding the greed all in 24's, figured I would pose the question in it's own thread. Would the community benefit from a token based loot system were everyone gets a roll, and whoever wins the token and use it to get whatever piece of gear they want that would have normally dropped from encounter. Would a token based system hamper the longevity of content? Overall any general thoughts or feelings.