Rage, Love, Hate, Addiction DAMN yOU MOOGLE FIGHT
for the love of god 30 wins 1 drop 11 nut charms what is going on. I just need to vent in 1 month this game will have 2 new dungeons but can you please ease up on us for this end game content. Let me get some more weapons please i only do this 3 nights a week and I have 1 weapon after a month of this crap! You guys suck, you lowered the drop rate to "create" longer 'content' im so sad sad sad sad..... :) just kidding love this game:eek::eek::eek::eek::eek:
* ugg wrote this drunk last night after a ls moogle event. /blush
The drop rate in a small sample (first 15 wins lets say) has a wide bell curve. Some people have all the weapons some have none. The thaumaturge spell that increases critical accuracy gave me this idea, I think the drop rate should slowly increase for the weapons if nothing drops. When a weapon drops it should reset back to the base drop rate.
base rate 10% after 4 wins 14% after 15 wins 25%
Adding something like this will keep people motivated because there is a sense that you have some control over the situation. After the novelty of winning the fight was worn off it becomes a grind. Winning a fight and getting dark matter for it is the same as losing. If you add a mechanic like this it gives value to your win with no drop.