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"Who do you rez?"
After doing about 3 different extreme primal fights with 7 different parties and wiping a lot, I\\'ve noticed healers have some bias Res choices. If all DPS are dead who do you Res first?
Obviously Red Mage or summoner
Then to those who don\\'t have brink of death if non apply then either MCH BRD or MNK
Then DRG
And a three way bottom tie between NIN, BLM and SAM
(If I have a party with these dps only then I\\'d do NIN, SAM then BLM)
Then ignore those who\\'ve died a lot if there are better players who got unlucky but that\\'s how I Res
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I usually go in this general order of priority...
(1) Other main Healer - unless both tanks are dead then main tank first
(2) Main Tank
(3) Any other classes that can also raise
(4) Everyone else
If you're on the bottom of the list you may not get a raise immediately if something important is happening I need to keep people alive for or i'm running low on mana and waiting on cool downs for my mana recovery skills.
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Tank's Healers tend to get #1 slot on my list...depends on the situation.
For DPS's - I'll raise those who can raise others (course most these days don't even do that) - then ill raise DPS roles that are likely to be most useful in the situation...then everyone else.
It tends to be a "learn as you go" type mindset.
Same applies as red mage...although I'll usually get the "next" guy after the healer unless its a high stress/panic as i can raise faster than they can.
But you get the idea.
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I do it like this:
1. Main Tank (if they die)
2. Secondary healer
3. Good DPS player (sometimes this is my focus more than the other healer if they are failing a lot)
4. Bad DPS player
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when both tanks are dead then i raise a tank first, so he can grab the boss.
then people who can raise, especially healers.
then people who can give me mana, so bards and machinist, except my mana is full (but i don't think it is, when so many people are dead)
depending on situation i raise a melee first, so he can use LB or just push some dps. for example when the boss is in his last %
people who already have weakness have a lower priority, because they don't offer much to the party with that double weakness debuff.
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Tanks > Healers > SMN/RDM > Other DPS > That one guy who always dies to that mechanic despite it happening like three times now and he really should know how it works by now.
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It's always "Tank, Healer, ranged DPS (eg RDM, SMN, then BLM BRD and MCH), then Melee"
The logic being, the tank will take any hate from you, so you can heal them back up, and then buy you enough time to rez the co-healer who should then immediately try to rez rdm or smn, etc. So you get a chain of rez's if everyone has swiftcast up.
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Either whoever has been dead the longest/died the least, or if the other healer raised someone first then I raise whoever is furthest away from who they raised in the party list.
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Depends lot fight and mechanic. If there is tank swap, or mechanic demand second tank or if both tanks are dead then tank is first priority. In general healer is second priority because they can ress more players and keep players alive. For dps players SMN/RDM is good choice so they can help ress more players, but mch/bard can be better choice too if refresh is up and healers need fast mana for healing. Then priority is mainly one who usually can stay alive and last priority is players that constantly die and fail mechanics.
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I'll actually bypass the other healer sometimes if I feel like getting another player up who has access to raise would be more valuable. Sometimes your co-healer is honestly a potato and the SMN/RDM who died to say, a failed healing check and not any major fault of their own, is a better priority.
Heck, sometimes I'll just raise my BF (MCH) so he can give me MP and just finish the encounter as the solo healer. Sometimes trying to keep the other healer up out of politeness is more taxing on the run than it's worth, sorry to say.