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Mods:Actual arguements
I figured mods were the same as parsers. Don't ask don't tell. They're for weirdos that don't want to use Second Life for some odd reason. Nothing you can do with mods can be used in any advantageous way. You won't even be able to tell someone is using it. They're not actual cheats. Mods handle actual cheats. Exploits and the like have a protocol. I'm seeing folks raising a fuss and misunderstand a lot of things. I don't quite get the sudden fervor or hatred. A lot of fear and criticisms I see are pretty flimsy. I don't use mods. Don't need to. Art skills fill my needs.
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I think the biggest most obvious issue with bots, mods, and such is that Square-Enix is very tolerant of such behavior. To the point where the community has began to openly accept their usage--despite being against the ToS. Because Square-Enix doesn't dictate a 'zero-tolerance' on such behavior like other gaming companies it leads to a lot of gray areas. And because of that, the community for such has flourished. I would imagine the biggest misunderstandings come from the top. Where people are confused on Square-Enix's stance on such activities.
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Quote:
Originally Posted by
JackHatchet
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They're mostly serious about folks being nice. Most things like botting, modding, parsing is never done out of ill will. That's why things like that aren't 100% cracked down on. Some lazy dork is not as big a threat as the 5 bots straddling each other underneath the map. Modding is a lot of work for something that affects 1 person visually most of the time. Parsing is just numbers tracking. They even considered doing it, but are worried about community division. Stone, Sky, Sea being the conclusion to that problem. They left it vague because they don't want to just kill everything indiscriminately. That's pretty admirable.
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If we're talking about mods that do things like add longer hairstyles or alter armor/weapon appearances, I think it's more accurate to call those, 'Editors,' as what they do is change the game's files. That's why there isn't a way to detect them. Addons, Mods, Bots, if SE can detect them then they generally take action. If you post parser data in chat and someone reports it to SE, then yeah, you'll probably get a suspension or a ban. If you take screenshots of modded gear so you look like something out of WoW or Skyrim and spread it around and a player submits it to a GM, they'll take action.
Not sure what the purpose of this thread is. SE isn't tolerant of Addons/Mods/Bots, they just do thorough investigation and only take action when they have conclusive proof.