<devs> Grand Company Supply/Provision Quotas
Hello SE devs,
Can we please remove the quotas from supply/provision missions, or massively increase them? For the third week in a row I have logged in only to find the items already completely maxed out. For instance, this week in Ul'Dah for the fishing item Crimson Crayfish was chosen. Between me and a friend, we have enough Crimsons laying around to easily max that out, much less compete with an entire server.
The quotas may have worked decently the first few weeks, but now that people are getting an idea of what might be up to cash in, it's just turned into a game of who can camp the NPC when JP midnight hits and screw everyone out of seals.
Not alone here:
Quote:
Originally Posted by
Vexerus
On Mysidia, Crimson Crayfish capped literally in the first minute. No exaggeration.
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Originally Posted by
Grey-Fox
Same for Selbina, +1 to this idea.
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Originally Posted by
Raldo
Selbina's Maelstrom capped Mistletoe within an hour this morning. I had 300 ready for turn-in, but no :(
Quote:
Originally Posted by
HiirNoivl
Fabul server Maelstrom Filled 5,000 Yew branches in about 5 minutes today. ARrrrrrr!
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Originally Posted by
Raldo
Sigh, I had 1,000 Yew Branches saved up and all 5,000 were filled by the time I had checked--a mere 1 hour after the change.
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Originally Posted by
Eyn
My first time at reset. The instant the list is reset, I looked at the new list. I thought "OK, walnut logs, gonna gather them." After I came back from 10-min toilet break, walnut logs record was already at 2500+/3000. "Screw it!"
Update:
I've read a couple posts saying this week the requested items reset back to the same values as week 1 (Chart). If this is true (and assuming the weeks follow order) people will be able to load up for an entire week then camp the NPC knowing exactly what he'll want upon reset. The problem is already bad, this is just going to make it a million times worse.